I am creating a 3D creature creator, much like the Spore Creature Creator App, except that in mine you will have the ability to load and create your own parts, and I have a few other ideas that will make mine unique. Anywho, I am in the starting stages.
The first thing I want to implement is a body designer, much like the one in spore, where you control the length of the spinal column with arrows, and increase the areas in size where you want the body and head to be. If you haven't seen, or used the Spore Creature Creator, this probably sounds alien. Well, I figured that I'd use Digital Rune's library to help build my project.
I viewed the rope demo in the physics library examples, and I thought that would be a perfect starting point. I can use the capsules as a temporary place-holder until I model better looking spine parts. What I'm looking for now are some examples, or code that will help teach me how to skin the linked capsules with a mesh that will grow or shrink based on whether the user adds or removes another link to the chain.
If you are at all interested in this project, and you significantly help me with the coding, I will give you a free copy of the application when it is finished, and will add your name to a thank-you list in the program's title screen. Needless to say, I will add Digital Rune to the splash-screen as well, as I was very happy to discover these products. This is a project for college that I hope will turn into a successful tool for game creators, artists, and hobbyists, much like you and I.
Thank you everyone for listening[reading] as I ramble on. ;)