I was playing with the vehicle sample, and I notice one strange behaviour of the wheel object.
I usd the vehicle sample as is, just changed the UpdateAcceleration so that only the front-wheel give the traction.
I found two issue:
If the wheel doesn't touch any other object (example: the car is flip-over) or if I set Friction = 0... the wheel doesn't rotate.
this is a problem, if I would like to simulate an icy surface, where the friction is low, and the wheel should spin.
the other issue, is with the BrakeForce. Under the Update() function of the wheel I set the brakeFroce = 6000000. this is applyed to the rear wheels when I press the handbrake button. If I press the handbrake button, and then I accelerate.. the car starts to move, instead of stay where it is, and spin the front wheel.
any solution, or workaround for these issue?
How could I simulate the