First of all, thanks for digital rune team to share this sample with community.
To customize sample, instead of dude model, i found another model on internet (a woman model) and opened it in 3ds.Max, renamed its bone name same as dude model and renamed its name dude.fbx than replaced with dude model.
Everthing is fine build succcesful but in runtime i got "BoneIndexB is out of range." error thrown by digital rune library in
_skeletonMapperA.MapAToB() which invoked in Update method of SkeletonMappingSample class
In which phase, i made mistake? i couldnt find helpful information about this error.