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How Fast Is Your Avatar?

Sep 8

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Wednesday, September 08, 2010  RssIcon


female-jogger-morro-bay-coleman-avenueSomewhere I read that characters in Quake-style first-person-shooter games have a speed of 10 m/s. To account for this unnatural speed the gravity is often set to a higher than normal value, like 16 m/s² (instead of 9,81 m/s²).

We haven't verified this statement, so let's put this in perspective (with collected notes from our internal knowledge base):

Walking

  • Normal passer-by on the street: 1,48 m/s (5,34 km/h)
  • The fastest passer-by: 2,08 m/s (7,5 km/h)
  • March tempo of the Austrian military: 1,52 m/s (5,47 km/h)
    (Sounds pretty relaxed at first, but the impression changes after marching 40 km on one day with baggage.)
  • Average walking speed range: 1,11 - 1,67 m/s (4-6 km/h)

Jogging

  • Typical jogging speed: 3.5 m/s

Sprinting

  • Typical sprinting speed: 7 m/s

100 m Sprint World Record

Which character speed do you use in your game?

 

Credits: Photo by "Mike" Michael L. Baird, flickr.bairdphotos.com

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Categories: Game Programming

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