Written by: Tuesday, May 01, 2012
This is a guest post by Kairat Aitpayev.
Augmented Reality (AR) technology allows adding virtual object to the real world using special markers. By merging it with Microsoft Kinect I have created new approach which allows users to use their own body as a collision object in the 3D world and interact with augmented objects.
Here the presentation of the demo application which by itself is a part of bigger project related with online sport education:
(Full video of entire project: See https://vimeo.com/41136278)
The project was created in the MultiMedia Lab of Kazakh-British Technical University (Kazakhstan) in collaboration with University of Technology of Belfort-Montbeliard (France).
DigitalRune libraries are used to improve the interaction between the real and the virtual world.
1 comment(s) so far...
Re: Research: Augmented Reality with Microsoft Kinect Hi, how do you do to put a 3d model with the rbg kinect image as background? i mean, the 3d model upon you when use your legs to kick for 1st time, or something like that? srry poor english and thanks ^^
Re: Research: Augmented Reality with Microsoft Kinect
Hi, how do you do to put a 3d model with the rbg kinect image as background? i mean, the 3d model upon you when use your legs to kick for 1st time, or something like that? srry poor english and thanks ^^
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