DigitalRune Graphics is a 3D graphics engine for the Microsoft XNA Framework. It is designed and optimized for use in 3D games and simulations on Windows, Windows Phone 7 and Xbox 360.
The library provides a new and innovative scene management and rendering pipeline which is fully extensible with user-defined effects. Core features include deferred lighting with HDR, integrated shadows (various shadow filtering and quality options, omni-directional shadows, cascaded shadow maps/parallel-split shadow maps), a post-processing framework (bloom depth-of-field, motion blur, SSAO, god rays, etc.). Additional highlights are Windows Forms and WPF integration, debug rendering support, atmospheric scattering, and more.
DigitalRune Graphics is currently under development and will be part of the DigitalRune Engine. When this product is released, the price of the DigitalRune Engine will be adapted. But if you support our development by purchasing a DigitalRune Engine license today, then you will get DigitalRune Graphics for free when it is released.
Watch our Blog for up-to-date development news.