This section contains the user documentation of the DigitalRune Engine.
Game Development Libraries
The following libraries provide base functionality for 3D simulations, video games, and virtual reality (VR) applications.
Name | Description | System Requirements | |
|---|---|---|---|
| A base library which provides commonly used types. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A mathematics library. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A geometry and collision detection library. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A 3D game physics library. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A 3D particle system library. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| An animation system for UI animation and 3D character animation. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A 3D graphics engine. | Minimum: .NET Framework 4.0 Client Profile XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A base library which provides common functionality for games. | Minimum: .NET Framework 4.0 Client Profile or Mono Supported: .NET Framework 4.0 or higher, Mono XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) | |
| A game input and GUI library for XNA. | Minimum: .NET Framework 4.0 Client Profile XNA Framework 4.0 (Windows, Xbox 360, Windows Phone 7) |
In This Section
Other topics in this section:
Topic | Description |
|---|---|
Prerequisites and installation instructions. | |
Summary of the files that are distributed with the DigitalRune libraries. | |
Description of licensing, serial numbers and redistribution terms. | |
Information about licensing source code. | |
Information about Mono and MonoGame support | |
Description of third-party software that is included in DigitalRune Libraries and credits to all who directly or indirectly helped build these libraries. | |
Contact and support information. |








