Called when the game object should load its content.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)

Syntax

C#
protected override void OnLoad()
Visual Basic
Protected Overrides Sub OnLoad
Visual C++
protected:
virtual void OnLoad() override

Remarks

This method is automatically called after the game object was added to a IGameObjectService.

See Also