Called when the game object should load its content.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)
Syntax
| C# |
|---|
protected override void OnLoad() |
| Visual Basic |
|---|
Protected Overrides Sub OnLoad |
| Visual C++ |
|---|
protected: virtual void OnLoad() override |
Remarks
This method is automatically called after the game object was added to a
IGameObjectService.