Applies a gravity force to rigid bodies.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.5.0.0 (1.5.0.9503)
Syntax
| C# |
|---|
public class Gravity : ForceField |
| Visual Basic |
|---|
Public Class Gravity _ Inherits ForceField |
| Visual C++ |
|---|
public ref class Gravity : public ForceField |
Remarks
Gravity pulls all bodies into a predefined direction, which is usually "down".
Inheritance Hierarchy
System..::..Object
DigitalRune.Physics.ForceEffects..::..ForceEffect
DigitalRune.Physics.ForceEffects..::..ForceField
DigitalRune.Physics.ForceEffects..::..Gravity
DigitalRune.Physics.ForceEffects..::..ForceEffect
DigitalRune.Physics.ForceEffects..::..ForceField
DigitalRune.Physics.ForceEffects..::..Gravity