Applies a gravity force to rigid bodies.

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.5.0.0 (1.5.0.9503)

Syntax

C#
public class Gravity : ForceField
Visual Basic
Public Class Gravity _
	Inherits ForceField
Visual C++
public ref class Gravity : public ForceField

Remarks

Gravity pulls all bodies into a predefined direction, which is usually "down".

Inheritance Hierarchy

See Also