Describes the properties of a QuaternionF.
Namespace: DigitalRune.Animation.TraitsAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.1.0.0 (1.1.0.9503)
Syntax
| C# |
|---|
public class QuaternionFTraits : Singleton<QuaternionFTraits>, IAnimationValueTraits<QuaternionF> |
| Visual Basic |
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Public Class QuaternionFTraits _ Inherits Singleton(Of QuaternionFTraits) _ Implements IAnimationValueTraits(Of QuaternionF) |
| Visual C++ |
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public ref class QuaternionFTraits : public Singleton<QuaternionFTraits^>, IAnimationValueTraits<QuaternionF> |
Remarks
Linear interpolation (LERP) is used for quaternion interpolation. Spherical linear interpolation (SLERP) is not used because it is slower and the difference to LERP is minor.
Inheritance Hierarchy
System..::..Object
DigitalRune..::..Singleton<(Of <(<'QuaternionFTraits>)>)>
DigitalRune.Animation.Traits..::..QuaternionFTraits
DigitalRune..::..Singleton<(Of <(<'QuaternionFTraits>)>)>
DigitalRune.Animation.Traits..::..QuaternionFTraits