Defines the mode of the continuous collision detection.
Namespace: DigitalRune.Geometry.CollisionsAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.9.0.0 (1.9.3.9490)
Syntax
| C# |
|---|
public enum ContinuousCollisionDetectionMode |
| Visual Basic |
|---|
Public Enumeration ContinuousCollisionDetectionMode |
| Visual C++ |
|---|
public enum class ContinuousCollisionDetectionMode |
Members
| Member name | Value | Description | |
|---|---|---|---|
| Full | 0 | The continuous collision detection considers the linear and the rotational movement of the objects involved. (Slower, but more accurate.) | |
| Linear | 1 | The continuous collision detection considers only the linear movement of the objects involved. The rotational movement is ignored. (Faster, but less accurate.) |