Makes the instance a clone of the specified ParticleEffector.
Namespace: DigitalRune.Particles.EffectorsAssembly: DigitalRune.Particles (in DigitalRune.Particles.dll) Version: 1.1.0.0 (1.1.0.9492)
Syntax
| C# |
|---|
protected override void CloneCore( ParticleEffector source ) |
| Visual Basic |
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Protected Overrides Sub CloneCore ( _ source As ParticleEffector _ ) |
| Visual C++ |
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protected: virtual void CloneCore( ParticleEffector^ source ) override |
Parameters
- source
- Type: DigitalRune.Particles..::..ParticleEffector
The object to clone.
Remarks
Notes to Inheritors: Every ParticleEffector derived class
must implement this method. A typical implementation is to call base.CloneCore(this)
to copy all properties of the base class and then copy all properties of the derived class.