Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 126.96.36.199 (188.8.131.5290)
This type represents an affine transformation consisting only of a rotation followed by a translation - no scaling. This transformation transforms coordinates from local space to world space (or a parent space). Every IGeometricObject has a which defines position and orientation of the figure in the parent's space which is usually the world space.
For hierarchical objects, like CompositeShapes, a pose defines the relationship of a local coordinates system to a parent coordinate system. For example: The children of a CompositeShape are of type IGeometricObject. So each child of a CompositeShape has a which defines the position and orientation of the child in the local space of the CompositeShape. The local space of the CompositeShape is the parent space of the child.
Important: When creating a new Pose p = new Pose(); instead use Pose p = Pose.Identity. The constructor new Pose() initializes the orientation quaternion elements with 0 and thus is not a valid transformation.do not use
Notes: The name "pose" comes from the definition: "to pose = to put or set in place".