Called when the game object should load its content.

Namespace: DigitalRune.Game
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.0.0.0 (1.0.1.9459)

Syntax

C#
protected virtual void OnLoad()
Visual Basic
Protected Overridable Sub OnLoad
Visual C++
protected:
virtual void OnLoad()

Remarks

This method is automatically called after the game object was added to a IGameObjectService.

See Also