Called when the game object should load its content.
Namespace: DigitalRune.GameAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.0.0.0 (1.0.1.9459)
Syntax
| C# |
|---|
protected virtual void OnLoad() |
| Visual Basic |
|---|
Protected Overridable Sub OnLoad |
| Visual C++ |
|---|
protected: virtual void OnLoad() |
Remarks
This method is automatically called after the game object was added to a
IGameObjectService.