Called by Arrange(Vector2F, Vector2F) to arrange the visual children.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)

Syntax

C#
protected virtual void OnArrange(
	Vector2F position,
	Vector2F size
)
Visual Basic
Protected Overridable Sub OnArrange ( _
	position As Vector2F, _
	size As Vector2F _
)
Visual C++
protected:
virtual void OnArrange(
	Vector2F position, 
	Vector2F size
)

Parameters

position
Type: DigitalRune.Mathematics.Algebra..::..Vector2F
The actual position of this control.
size
Type: DigitalRune.Mathematics.Algebra..::..Vector2F
The actual size of this control.

Remarks

When this method is called, ActualX, ActualY, ActualWidth and ActualHeight are already up-to-date.

See Also