Determines whether the specified button is down for the given player.
(Not available in Silverlight.)
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.1.0.0 (1.1.1.9391)
Syntax
| C# |
|---|
bool IsDown( Buttons button, LogicalPlayerIndex player ) |
| Visual Basic |
|---|
Function IsDown ( _ button As Buttons, _ player As LogicalPlayerIndex _ ) As Boolean |
| Visual C++ |
|---|
bool IsDown( Buttons button, LogicalPlayerIndex player ) |
Parameters
- button
- Type: Buttons
The button.
- player
- Type: DigitalRune.Game.Input..::..LogicalPlayerIndex
The LogicalPlayerIndex that identifies the player. (Any to check the game controllers of all available players.)