Converts a direction vector from world space (or the parent space for nested coordinate
spaces) to local space.
Namespace: DigitalRune.GeometryAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.9.0.0 (1.9.3.9490)
Syntax
| C# |
|---|
public Vector3F ToLocalDirection( Vector3F worldDirection ) |
| Visual Basic |
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Public Function ToLocalDirection ( _ worldDirection As Vector3F _ ) As Vector3F |
| Visual C++ |
|---|
public: Vector3F ToLocalDirection( Vector3F worldDirection ) |
Parameters
- worldDirection
- Type: DigitalRune.Mathematics.Algebra..::..Vector3F
The direction vector in world space (or the parent space for nested coordinate spaces).
Return Value
The direction in local space.
Remarks
This method can be used to transform direction vectors. It applies only the rotation to the
vector. The translation is ignored.