Namespace: DigitalRune.Physics.Constraints
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.5.0.0 (1.5.0.9503)
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.5.0.0 (1.5.0.9503)
Syntax
| C# |
|---|
public Vector3F YAxisALocal { get; set; } |
| Visual Basic |
|---|
Public Property YAxisALocal As Vector3F Get Set |
| Visual C++ |
|---|
public: property Vector3F YAxisALocal { Vector3F get (); void set (Vector3F value); } |
Field Value
The y-axis in the plane on BodyA in local space of BodyA. YAxisALocal must be perpendicular to XAxisALocal.
Exceptions
| Exception | Condition |
|---|---|
| System..::..ArgumentException | value is a zero vector. |