Gets or sets the relative origin of the
RenderTransform.
This is a game object property.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)
Syntax
| C# |
|---|
public Vector2F RenderTransformOrigin { get; set; } |
| Visual Basic |
|---|
Public Property RenderTransformOrigin As Vector2F
Get
Set |
Field Value
The relative origin of the render transformation. (0, 0) represents the upper left corner
and (1, 1) represents the lower right corner of the element.
See Also