The GameProperty<(Of <(<'T>)>)> type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| AsAnimatable |
Returns an IAnimatableProperty<(Of <(<'T>)>)> that can be used to animate this
GameProperty<(Of <(<'T>)>)>.
| |
| Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ValueType..::..Equals(Object).) | |
| Equals(GameProperty<(Of <<'(T>)>>)) |
Indicates whether the current object is equal to another object of the same type.
| |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode |
Returns a hash code for this instance.
(Overrides ValueType..::..GetHashCode()()()().) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Parse |
Parses the specified string and updates the Value.
| |
| Reset |
Removes any local values and sets the property to its default value.
| |
| ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |
Operators
| Name | Description | |
|---|---|---|
| Equality |
Compares two GameProperty<(Of <(<'T>)>)>s to determine whether they are the same.
| |
| ExplicitNarrowingExplicitExplicitExplicit(GameProperty<(Of <<'(T>)>>) to T) |
Returns the value of the specified GameProperty<(Of <(<'T>)>)>.
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| Inequality |
Compares two GameProperty<(Of <(<'T>)>)>s to determine whether they are different.
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Properties
| Name | Description | |
|---|---|---|
| Change |
Event handler that automatically changes the value of the property.
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| HasLocalValue |
Gets a value indicating whether this property has a local value.
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| Metadata |
Gets the property metadata.
| |
| Name |
Gets the name.
| |
| Owner |
Gets the game object that owns this property.
| |
| Value |
Gets or sets the value.
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Events
| Name | Description | |
|---|---|---|
| Changed |
Event raised after the Value was changed.
| |
| Changing |
Event raised when the Value is about to change.
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Explicit Interface Implementations
| Name | Description | |
|---|---|---|
| IGameProperty..::..Metadata |
Gets the property metadata.
| |
| IGameProperty..::..Value |
Gets or sets the value.
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