Gets the contact position on object A (in world space).

Namespace: DigitalRune.Geometry.Collisions
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.9.0.0 (1.9.3.9490)

Syntax

C#
public Vector3F PositionAWorld { get; }
Visual Basic
Public ReadOnly Property PositionAWorld As Vector3F
	Get
Visual C++
public:
property Vector3F PositionAWorld {
	Vector3F get ();
}

Field Value

The contact position on A (in world space).

See Also