Gets a value indicating whether the mouse is over this control and not over a visual child control.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)

Syntax

C#
public bool IsMouseDirectlyOver { get; private set; }
Visual Basic
Public Property IsMouseDirectlyOver As Boolean
	Get
	Private Set
Visual C++
public:
property bool IsMouseDirectlyOver {
	bool get ();
	private: void set (bool value);
}

Field Value

trueTruetruetrue (True in Visual Basic) if this mouse is over this control and not over a visual child; otherwise, falseFalsefalsefalse (False in Visual Basic).

See Also