Gets or sets the speed ratio at which the animation clip is played.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.1.0.0 (1.1.0.9503)
Syntax
| C# |
|---|
public float Speed { get; set; } |
| Visual Basic |
|---|
Public Property Speed As Single
Get
Set |
| Visual C++ |
|---|
public:
property float Speed {
float get ();
void set (float value);
} |
Field Value
The rate at which time progresses for the animation clip. The value must be a finite number
greater than or equal to 0. The default value is 1.
Exceptions
See Also