The ID of the Font game object property.

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)

Syntax

C#
[BrowsableAttribute(false)]
public static readonly int FontPropertyId
Visual Basic
<BrowsableAttribute(False)> _
Public Shared ReadOnly FontPropertyId As Integer
Visual C++
public:
[BrowsableAttribute(false)]
static initonly int FontPropertyId

See Also