Multiplies the pose with a vector.

Namespace: DigitalRune.Geometry
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.9.0.0 (1.9.3.9490)

Syntax

C#
public static Vector4F Multiply(
	Pose pose,
	Vector4F vector
)
Visual Basic
Public Shared Function Multiply ( _
	pose As Pose, _
	vector As Vector4F _
) As Vector4F
Visual C++
public:
static Vector4F Multiply(
	Pose pose, 
	Vector4F vector
)

Parameters

pose
Type: DigitalRune.Geometry..::..Pose
The pose.
vector
Type: DigitalRune.Mathematics.Algebra..::..Vector4F
The vector.

Return Value

The transformed vector.

Remarks

Multiplying a pose matrix with a vector is equal to transforming a vector from local space to world space (or parent space for nested coordinate spaces).

See Also