Defines the behavior of an animation when its duration is exceeded.

Namespace: DigitalRune.Animation
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.1.0.0 (1.1.0.9503)

Syntax

C#
public enum FillBehavior
Visual Basic
Public Enumeration FillBehavior
Visual C++
public enum class FillBehavior

Members

Member nameValueDescription
Hold0 When the animation reaches the end of its duration it holds its last animation value until it is stopped or reset. (In some animation systems this behavior is also called 'Freeze'.)
Stop1 The animation is stopped when it reaches the end of its duration. (In some animation systems this behavior is called 'Remove'.)

See Also