Defines the behavior of an animation when its duration is exceeded.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.1.0.0 (1.1.0.9503)
Syntax
| C# |
|---|
public enum FillBehavior |
| Visual Basic |
|---|
Public Enumeration FillBehavior |
| Visual C++ |
|---|
public enum class FillBehavior |
Members
| Member name | Value | Description | |
|---|---|---|---|
| Hold | 0 | When the animation reaches the end of its duration it holds its last animation value until it is stopped or reset. (In some animation systems this behavior is also called 'Freeze'.) | |
| Stop | 1 | The animation is stopped when it reaches the end of its duration. (In some animation systems this behavior is called 'Remove'.) |