Adds the triangles of the specified mesh (without vertex welding).

Namespace: DigitalRune.Geometry.Meshes
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.9.0.0 (1.9.3.9490)

Syntax

C#
public void Add(
	ITriangleMesh mesh
)
Visual Basic
Public Sub Add ( _
	mesh As ITriangleMesh _
)
Visual C++
public:
void Add(
	ITriangleMesh^ mesh
)

Remarks

This method does not perform vertex welding and does not remove degenerate triangles.

See Also