Adds the triangles of the specified mesh (without vertex welding).
Namespace: DigitalRune.Geometry.MeshesAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.9.0.0 (1.9.3.9490)
Syntax
| C# |
|---|
public void Add( ITriangleMesh mesh ) |
| Visual Basic |
|---|
Public Sub Add ( _ mesh As ITriangleMesh _ ) |
| Visual C++ |
|---|
public: void Add( ITriangleMesh^ mesh ) |
Parameters
- mesh
- Type: DigitalRune.Geometry.Meshes..::..ITriangleMesh
The mesh.
Remarks
This method does not perform vertex welding and does not remove degenerate triangles.