Gets the desired width (including Margin) (which is computed in
Measure(Vector2F)).
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.1.0.0 (1.1.1.9392)
Syntax
| C# |
|---|
public float DesiredWidth { get; private set; } |
| Visual Basic |
|---|
Public Property DesiredWidth As Single Get Private Set |
| Visual C++ |
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public: property float DesiredWidth { float get (); private: void set (float value); } |