Stores the RigidBody objects of a simulation.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.5.0.0 (1.5.0.9503)

Syntax

C#
public class RigidBodyCollection : NotifyingCollection<RigidBody>
Visual Basic
Public Class RigidBodyCollection _
	Inherits NotifyingCollection(Of RigidBody)
Visual C++
public ref class RigidBodyCollection : public NotifyingCollection<RigidBody^>

Inheritance Hierarchy

System..::..Object
  System.Collections.ObjectModel..::..Collection<(Of <(<'RigidBody>)>)>
    DigitalRune.Collections..::..NotifyingCollection<(Of <(<'RigidBody>)>)>
      DigitalRune.Physics..::..RigidBodyCollection

See Also