Stores the RigidBody objects of a simulation.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.5.0.0 (1.5.0.9503)
Syntax
| C# |
|---|
public class RigidBodyCollection : NotifyingCollection<RigidBody> |
| Visual Basic |
|---|
Public Class RigidBodyCollection _ Inherits NotifyingCollection(Of RigidBody) |
| Visual C++ |
|---|
public ref class RigidBodyCollection : public NotifyingCollection<RigidBody^> |
Inheritance Hierarchy
System..::..Object
System.Collections.ObjectModel..::..Collection<(Of <(<'RigidBody>)>)>
DigitalRune.Collections..::..NotifyingCollection<(Of <(<'RigidBody>)>)>
DigitalRune.Physics..::..RigidBodyCollection
System.Collections.ObjectModel..::..Collection<(Of <(<'RigidBody>)>)>
DigitalRune.Collections..::..NotifyingCollection<(Of <(<'RigidBody>)>)>
DigitalRune.Physics..::..RigidBodyCollection