Determines whether the specified button is down on the given game controller.
(Not available in Silverlight.)
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.1.0.0 (1.1.1.9391)
Syntax
| C# |
|---|
bool IsDown(
Buttons button,
PlayerIndex controller
) |
| Visual Basic |
|---|
Function IsDown ( _
button As Buttons, _
controller As PlayerIndex _
) As Boolean |
| Visual C++ |
|---|
bool IsDown(
Buttons button,
PlayerIndex controller
) |
Parameters
- button
- Type: Buttons
The button.
- controller
- Type: PlayerIndex
The PlayerIndex that identifies the game controller.
Return Value
trueTruetruetrue (True in Visual Basic) if the specified button is down; otherwise,
falseFalsefalsefalse (False in Visual Basic).
See Also