The Simulation type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| Simulation |
Initializes a new instance of the Simulation class.
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Methods
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| OnSubTimeStepFinished |
Raises the SubTimeStepFinished event.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Update(Single) |
Advances the simulation by the given time.
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| Update(TimeSpan) |
Advances the simulation by the given time.
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Fields
| Name | Description | |
|---|---|---|
| World |
Represents the simulation "world".
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Properties
| Name | Description | |
|---|---|---|
| CollisionDomain |
Gets the collision domain.
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| Constraints |
Gets the constraints.
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| ContactConstraints |
Gets the contact constraints.
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| ForceEffects |
Gets the force effects that act on the rigid bodies.
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| IslandManager |
Gets the SimulationIslandManager.
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| ResponseFilter |
Gets or sets the collision response filter.
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| RigidBodies |
Gets the rigid bodies.
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| Settings |
Gets or sets the simulation settings.
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| TargetTime |
Gets the target time to which the simulation Time should advance.
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| Time |
Gets the current simulation time.
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| TimeScaling |
Gets or sets the time scaling.
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Events
| Name | Description | |
|---|---|---|
| SubTimeStepFinished |
Occurs when an internal time step has finished.
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