Provides classes to read and process input from input devices, like keyboard, mouse, etc.
Represents an input command that supports a flexible input mapping. (Experimental: This class is experimental and subject to change.)
Manages a collection of IInputCommands.
Manages user input from several devices. See IInputService.
Defines a combination of keys, buttons and more that can be used to trigger an action.
Defines settings for the input service.
Defines a command that is activated by user input.
Manages user input from keyboard, mouse, Xbox 360 controllers and other devices.