DigitalRune Game is a game logic library for the Microsoft .NET Framework and the XNA Framework. It provides common functionality for 3D games and simulations on Windows, Windows Phone 7 and Xbox 360.
This product is part of the DigitalRune Engine. The library is not yet final - a public alpha version is ready for download.
Platforms
Minimum Requirements
- Microsoft .NET Framework 3.5 Client Profile
Supported Platforms
- Microsoft .NET Framework 3.5 or higher
- Microsoft XNA Framework 4.0 (Windows, Windows Phone 7 and Xbox 360)
The XNA Framework is supported, but not required to use this product. Please contact us if you need support for any other platform (for example: Mono, Silverlight).
Features
DigitalRune Game provides a flexible game object system supporting
- Extendable and connectable properties
- Extendable events
- Templating
- Life-time management
Define game logic using state machines, including
- Nested states
- Parallel states
- History states
Clocks and timers give developers precise control over game loop timing.
And more...
For a detailed list of features and more information, have a look at the Online Documentation.