DigitalRune Engine Update Released
11/20/2011 12:46 AM
A minor update for the DigitalRune Engine has been released. This update brings
- Mono support (experimental, all libraries except DigitalRune Game UI),
- a new light-weight Inversion of Control (IoC) container,
- several improvements for the DigitalRune Game UI library,
- new examples, and
- other improvements and bugfixes.
A detailed list of all new features and changes can be found in the Documentation:
The animation API (and to minor extent the other libraries) have been changed to use the TimeSpan type for time values for optimal accuracy. This is a breaking API change and you might have to make minor changes to existing code that uses these APIs.
The update is free for existing users. Get it now from the Downloads page.