DigitalRune Engine – A cross-platform C# game engine for .NET and Mono

DigitalRune Game Engine

The DigitalRune Engine is a collection of middleware libraries and tools for developing 3D games, simulations and CAx applications. The software is written in C# for the Microsoft .NET Framework and Mono. It supports the Microsoft XNA Game Studio and MonoGame.

The libraries can be used cross-platform – including Portable Class Library (PCL), Windows (desktop), Windows Store, Windows Phone, Universal Windows Platform, Xbox 360, Linux, Mac OS X, Android, iOS, Silverlight and the Unity Game Engine.

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News

DigitalRune Engine Update: Interop Improvements
3/10/2016 5:24 PM | News Team
Windows Forms Controls Discontinued
1/26/2016 12:23 PM | News Team
DigitalRune Engine Update
12/19/2015 7:39 PM | News Team
Website Update
11/23/2015 2:39 PM | News Team
Website Maintenance
11/18/2015 12:11 PM | News Team
TerrainSample Video
10/12/2015 12:48 PM | Dev Team
DigitalRune Engine Update: Terrain Rendering
9/28/2015 1:52 PM | News Team
DigitalRune Engine Update: Weighted Blended OIT and Bugfixes
5/11/2015 9:05 AM | News Team

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