DigitalRune Engine – A cross-platform C# game engine for .NET and Mono

DigitalRune Game Engine

The DigitalRune Engine is a collection of middleware libraries and tools for developing 3D games, simulations and CAx applications. The software is written in C# for the Microsoft .NET Framework and Mono. It supports the Microsoft XNA Game Studio and MonoGame.

The libraries can be used cross-platform – including Portable Class Library (PCL), Windows (desktop), Windows Store, Windows Phone, Universal Windows Platform, Xbox 360, Linux, Mac OS X, Android, iOS, Silverlight and the Unity Game Engine.



DigitalRune Engine Update: Interop Improvements
3/10/2016 5:24 PM | News Team
Windows Forms Controls Discontinued
1/26/2016 12:23 PM | News Team
DigitalRune Engine Update
12/19/2015 7:39 PM | News Team
Website Update
11/23/2015 2:39 PM | News Team
Website Maintenance
11/18/2015 12:11 PM | News Team
TerrainSample Video
10/12/2015 12:48 PM | Dev Team
DigitalRune Engine Update: Terrain Rendering
9/28/2015 1:52 PM | News Team
DigitalRune Engine Update: Weighted Blended OIT and Bugfixes
5/11/2015 9:05 AM | News Team